|
![]() |
|
Stay positive, don't give up
Join Date: Dec 2001
|
HBO - The Last of Us
@HBO: Look for the light.
@clmazin and @Neil_Druckmann to develop the series adaptation of #TheLastOfUs, coming soon to HBO: http://itsh.bo/thelastofus https://twitter.com/HBO/status/12356...572032/video/1 The Last of Us' Series in the Works at HBO From 'Chernobyl' Creator Craig Mazin, Neil Druckmann (Exclusive) MARCH 05, 2020 9:30AMby*Borys Kit, Patrick Shanley Craig Mazin, the creator of the acclaimed limited series*Chernobyl,*is reteaming with HBO adapt*The Last of Us, the massive Sony PlayStation video game franchise. In a rare development in the world of video game adaptations, the writer and creative director of the game, Neil Druckmann, is also involved, and will work with Mazin to pen and executive produce what is intended to be a series. Carolyn Strauss will also executive produce along with Evan Wells, the president of Naughty Dog, the Santa Monica-based developer of the game. The project is a co-production with Sony Pictures Television and in association with PlayStation Productions and it will be the first television series from PlayStation Productions. Originally launched in 2013, Sony and Naughty Dog’s*The Last of Us*garnered critical praise for its engrossing tale of the post-apocalypse centered on the relationship between Joel, a smuggler in this new world, and Ellie, a teenager who may be a key to a cure for the deadly pandemic. Joel, a hardened survivor, is hired to smuggle the14-year-old girl out of an oppressive quarantine zone. What starts as a small job soon becomes a brutal, heartbreaking journey, as they both must traverse across the U.S. and depend on each other for survival. The HBO series will cover the events of the original game, which was written by Druckmann, with the possibility of additional content based on the forthcoming game sequel,*The Last of Us Part II, which will release on May 29, 2020. Mazin, who is said to be an avid player of the game, stated, “Neil Druckmann is without question the finest storyteller working in the video game medium, and*The Last of Us*is his magnum opus. Getting a chance to adapt this breathtaking work of art has been a dream of mine for years, and I’m so honored to do it in partnership with Neil.” “From the first time I sat down to talk with Craig I was equally blown away by his approach to narrative and his love and deep understanding of*The Last of Us,” said Druckmann in a statement. “With*Chernobyl, Craig and HBO created a tense, harrowing, emotional masterpiece. I couldn’t think of better partners to bring the story of*The Last of Us*to life as a television show.” Last of Us*won numerous “game of the year” awards and went on to sell more than 17 million copies across both its original release on the PlayStation 3 and a remastered version on the PlayStation 4. “This is an incredibly exciting opportunity for us to partner with Craig, Neil, Carolyn and the teams at Sony, Naughty Dog and PlayStation to bring the virtual world of this acclaimed game to life,” stated HBO programming president Casey Bloys. “This is the first of many shows we intend to develop with our friends at PlayStation Productions,” said Chris Parnell, co-president of Sony Pictures Television Studios.*The Last of Us*is a brilliant achievement in storytelling and character development, and we are lucky to have the opportunity to work with this team to adapt it.” Druckmann is a longtime vet of Naughty Dog, starting as a programming intern in 2004. In 2007, he was given the role of game designer on*Uncharted: Drake's Fortune, the first installment in the action adventure series. In 2013, he created*The Last of Us, based on a concept he developed as a student at Carnegie Mellon University. Mazin’s*Chernobyl*tackled a bleak and complex true-life event and became a must-see show for HBO. The show won an Emmy for outstanding limited series and landed one for Mazin for outstanding writing. Mazin also won a PGA and a WGA Award. Holy shit this is gonna be awesome. Last edited by Sure-Oz; 03-05-2020 at 11:50 AM.. |
Posts: 46,207
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
#721 |
Stay positive, don't give up
Join Date: Dec 2001
|
|
Posts: 46,207
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
#722 |
How tall is this thing?
Join Date: Apr 2004
Location: Ground 0 for enema of US.
|
|
Posts: 6,945
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
![]() |
#723 |
How tall is this thing?
Join Date: Apr 2004
Location: Ground 0 for enema of US.
|
Spoiler!
|
Posts: 6,945
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
![]() |
#724 |
How tall is this thing?
Join Date: Apr 2004
Location: Ground 0 for enema of US.
|
I think we can all agree that what we are most excited to see is how Manny will be written in the show.
As you know, in the game, Manny was Mexican, and the player needed to be constantly reminded of that fact, and through Druckmann's utterly brilliant writing, he accomplished this by having Manny use only one Spanish word during his time in the story. Pendejo. Yes, the ultimate reminder that this is a Mexican character. I think I lost count of the Pendejos uttered by Manny at around 65 times.
Spoiler!
|
Posts: 6,945
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
![]() |
#725 |
Most Valuable Villain
Join Date: Dec 2006
|
Jesus Christ dude...let it ****ing go. Apparently he ruined your whole entire childhood.
|
Posts: 92,316
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
#726 |
Veteran
Join Date: Oct 2010
|
|
Posts: 2,163
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
#727 |
The man you could post like.
Join Date: Oct 2010
|
Meh. He's not exactly wrong in his criticism though.
|
Posts: 38,610
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
#728 |
Most Valuable Villain
Join Date: Dec 2006
|
Cool. Then post it once or twice. Dude is just repeatedly shitting all over the thread with the same thing....over and over and over.
It's cool...you didn't like TLOU2. You aren't alone in that but it literally has zero bearing on your life. But what did I expect? WallCrawler literally shits all over every thread he's about like he's some ****ing expert on EVERYTHING. |
Posts: 92,316
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
![]() |
#729 | |
How tall is this thing?
Join Date: Apr 2004
Location: Ground 0 for enema of US.
|
Quote:
This is a discussion on how season 2 will be received by watchers of the series, and how if it follows the game (which it will, Druckmann can't take an L on his prize piece of shit revenge project he wanted to do since college, but was shot down at every turn by anyone with a modicum of common sense, and only when those people with moving brain cells left the company and Neil rose to VP and instituted groupthink over common ****ing sense did he get to have his way) then the fan backlash will be tremendous. Perhaps instead of reading the criticisms I have about the terrible decisionmaking, writing, direction, and incoherent order of the storytelling that make you sad, maybe go enjoy a Neil Druckmann interview. Perhaps the one in which he describes weeping at his own work. That always brightens my ****ing day. In any case, the structure of season 2 almost has to change. You can't repeat the same mistakes of showing half the story from one side, and right at a key moment, stop the storytelling on that side to say BUT WAIT! Let's now take a few episodes to see how we got here! There will be no stakes, no tension, because viewers will already know where a lot of these key players end up. Like I saw character A talking to character B on day 3, so when character A is in what is supposed to be a tense life or death moment, it falls flat, because I already know that character A makes it to talk to character B later. Its going to have to fundamentally change. It can't become the story slog that the character switch in the game was. Last edited by Wallcrawler; 03-18-2023 at 11:44 AM.. |
|
Posts: 6,945
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
#730 |
In Search of a Life
Join Date: Oct 2007
|
|
Posts: 50,353
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
#731 |
Stay positive, don't give up
Join Date: Dec 2001
|
|
Posts: 46,207
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
#732 |
Live free or die hard
Join Date: Sep 2000
Location: Durango, CO
|
Just finished Ep4.
Awesome and I knew I knew that chick from somewhere. Rose from Two and Half Men. Yeah, yeah. I'm late to the show. |
Posts: 26,736
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
#733 | |
My Mamma Says
Join Date: Jan 2014
Location: Glass Cage Of Emotion
|
Quote:
|
|
Posts: 14,124
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
#734 | |
MVP
Join Date: Oct 2010
|
Quote:
|
|
Posts: 17,622
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
#735 |
The man you could post like.
Join Date: Oct 2010
|
I'd say the only criticism is there wasn't enough of it. The pacing was pretty breakneck especially in the last 2 episodes. Also the lack of infected in a lot of episodes.
|
Posts: 38,610
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() ![]() |
|
|