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Old 02-24-2019, 04:29 PM  
Rain Man Rain Man is offline
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Location: My house
Sandbox Simulations is open for business! Sign up now!

Not available in stores! Buy now! Special price of only $1 for a limited time only. We're up and running!

Go to www.sandboxsimulations.com to sign up. (You can learn more about the game as well.)

For the time being, we set the price to $1, and we can't limit it to just the game testers, so if you're interested, you'll also get the $1 price. Just sign up.

This is a fresh reset, so everyone will have new teams and we'll do a new draft.

Also, please give us any feedback about what you like or don't like, and how we can improve navigation. We've updated all of the systems, so there's a chance that errors are lurking somewhere, but we think we're good to go now. Let us know if something bad happens to you.
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Old 12-16-2019, 11:28 AM   #2416
TambaBerry TambaBerry is offline
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Quote:
Originally Posted by Hammock Parties View Post
hey man you just need to coach better

the fact that cam heyward and danielle hunter are recording 4.4% of their real life production is just bad coaching
damn bro apparently we suck at coaching
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Old 12-16-2019, 03:52 PM   #2417
DJ's left nut DJ's left nut is online now
Sauntering Vaguely Downwards
 
Join Date: Sep 2005
Location: Columbia, Mo
Just keep shovelin' over here in League 2.

Gonna see just how much difference scheme can make because man, this defense suuuuuucks (Though my Ward/Ward/Harris CB setup is pretty nice). Shoulda just grabbed a team from the start...
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Old 12-16-2019, 09:29 PM   #2418
carlos3652 carlos3652 is offline
El Diablo
 
Join Date: Dec 2004
Quote:
Originally Posted by TambaBerry View Post
Danielle Hunter 14.5 sacks last season and 13.5 so far this season only has one sack in sandbox. its safe to say sacks are broken as ****
why do you post 2019 numbers? Sim doesnt care...
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Old 12-17-2019, 10:12 AM   #2419
DJ's left nut DJ's left nut is online now
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Location: Columbia, Mo
Quote:
Originally Posted by TambaBerry View Post
Danielle Hunter 14.5 sacks last season and 13.5 so far this season only has one sack in sandbox. its safe to say sacks are broken as ****
I think y'all are still underestimating the impact of hindsight on this sim.

Think of how few sacks truly good starting lineman give up. Even BAD starting lineman aren't giving up a sack every game.

By and large it's backup quality guys that are getting smoked most weeks. And not only did we have an opportunity to sift through ONLY starting caliber lineman, we got to pick from the top 75% since we have 24 teams vs. 32.

The numbers may be a little low (especially since some guys like Ford, Mack and Donald are getting figures in-line with what you might expect), but I think we need to acknowledge that OL play is MUCH better in this sim given the fact that we knew the performance of these linemen before we drafted them, we had a bunch of surplus players AND we were able to backfill with quality depth because again, we KNEW what happened.
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Old 12-17-2019, 10:25 AM   #2420
TambaBerry TambaBerry is offline
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Quote:
Originally Posted by DJ's left nut View Post
I think y'all are still underestimating the impact of hindsight on this sim.

Think of how few sacks truly good starting lineman give up. Even BAD starting lineman aren't giving up a sack every game.

By and large it's backup quality guys that are getting smoked most weeks. And not only did we have an opportunity to sift through ONLY starting caliber lineman, we got to pick from the top 75% since we have 24 teams vs. 32.

The numbers may be a little low (especially since some guys like Ford, Mack and Donald are getting figures in-line with what you might expect), but I think we need to acknowledge that OL play is MUCH better in this sim given the fact that we knew the performance of these linemen before we drafted them, we had a bunch of surplus players AND we were able to backfill with quality depth because again, we KNEW what happened.
Doesn't explain why a bunch of no names are on the top of the sack list. If anything those guys shouldn't be getting sacks
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Old 12-17-2019, 10:35 AM   #2421
carlos3652 carlos3652 is offline
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Quote:
Originally Posted by TambaBerry View Post
Doesn't explain why a bunch of no names are on the top of the sack list. If anything those guys shouldn't be getting sacks
Its because the good players are getting double teamed and their counter part is benefiting.
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Old 12-17-2019, 10:46 AM   #2422
Rain Man Rain Man is offline
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I've been coaching Ryan Kerrigan up on his technique. It's really paying off.
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Old 12-17-2019, 11:03 AM   #2423
DJ's left nut DJ's left nut is online now
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Join Date: Sep 2005
Location: Columbia, Mo
Quote:
Originally Posted by TambaBerry View Post
Doesn't explain why a bunch of no names are on the top of the sack list. If anything those guys shouldn't be getting sacks
I wouldn't say there are 'no-names'.

Kerrigan has been a good player for a long time. He's also an OLB so I suspect he's getting sent on blitzes a LOT. And you can have a 'scheme' win on a blitz.

Ford, Mack and Donald seems about right. Littleton and Brown are LBs who are also getting sent on blitzes.

Mario Addison is the only 'odd' name in there but he's been low-key among the most consistent pass-rushers in football over the last 3-4 years. He's not a great player, but he's a pretty solid pass rusher.

Just seems to me like the game plays pretty correctly in that a team that has 5 solid starting caliber OL ISN'T going to give up much pressure at all to 4 man fronts. How often does a team truly just send 4 and get there with their DL?

It happens, but it's gonna happen a LOT less in a league that starts 120 offensive lineman instead of 160 AND gives you the benefit if hindsight in picking who those lineman will be.

You're gonna have to scheme pressure, IMO. Things will change going forward as nobody will know how their OL performed and whether or not they stayed healthy, etc.... So you'll have a more 'true' simulation because you're gonna be playing against teams that are going to have to start dudes who were backups in the NFL or even street free agents. Then you'll have your guys get your numbers.

But expecting DL to just straight up beat quality starters every week at the same rate they are in the NFL against a thinner talent pool is just ignoring the advantages we had in assembling our rosters.
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Old 12-17-2019, 11:06 AM   #2424
wheeler08 wheeler08 is offline
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Quote:
Originally Posted by Rain Man View Post
I've been coaching Ryan Kerrigan up on his technique. It's really paying off.
PM me your secret because I made him my top pick once I joined second league lol. I’d never heard of him till this sim!
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Old 12-17-2019, 11:22 AM   #2425
Hammock Parties Hammock Parties is offline
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Join Date: Nov 2002
No, DJ. It's bad programming when the sack rate is 4.4% of what it was in real life for two elite pass rushers.
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Old 12-17-2019, 11:31 AM   #2426
Rain Man Rain Man is offline
NFL's #1 Ermines Fan
 
Join Date: Jul 2001
Location: My house
Quote:
Originally Posted by wheeler08 View Post
PM me your secret because I made him my top pick once I joined second league lol. I’d never heard of him till this sim!
Well, to be honest I've been 'filming documentaries' at other teams' practices. But it works.

Hmm, we should make that an optional additional purchase for the game.
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Old 12-17-2019, 11:36 AM   #2427
ntexascardfan ntexascardfan is offline
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Join Date: Nov 2009
I've played this baseball sim on and off for the last 15 years. https://www.csfbl.com/index.html

I've found that I enjoy the quirks of it that don't fully align with what happens in the MLB. It'd be pretty boring if this game were as simple as drafting or signing dudes whose previous real NFL season was great.

Maybe the programming needs refined, it probably does...however, it's also entirely possible that you aren't putting your sackmasters in the best possible position to succeed.
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Old 12-17-2019, 11:38 AM   #2428
Hammock Parties Hammock Parties is offline
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That's literally not an option in gameplanning. All I can control is the percentage of snaps they play.

It's not like I play them half the time, or play DEs at OLB. FFS.
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Old 12-17-2019, 11:54 AM   #2429
DJ's left nut DJ's left nut is online now
Sauntering Vaguely Downwards
 
Join Date: Sep 2005
Location: Columbia, Mo
Quote:
Originally Posted by Hammock Parties View Post
That's literally not an option in gameplanning. All I can control is the percentage of snaps they play.

It's not like I play them half the time, or play DEs at OLB. FFS.
Your secondary barely even qualifies as 'bad'. It's friggen trash.

And you're complaining that down linemen aren't able to get to the quarterback in the 1.5 seconds it takes for one of your scrub-ass corners to lose coverage?

"RAWR!!! WHY AREN'T MY WASHED UP CORNERS AND BACKUPS CREATING COVERAGE SACKS FOR JASON PIERRE PAUL!!!!"

I'd imagine watching your defense right now is about like watching the Chiefs vs. the Patriots in the playoffs last year.

For the record, JPP didn't even qualify as a GOOD pass-rusher last season when viewing his advanced metrics. He was adequate at best. That dude just isn't very good.

So you're running one genuine asset at end in Clark (who again, by advanced metrics was a good but not elite pass rusher) a mostly replacement level guy in JPP and a bad set of aging CBs and grousing that you're not getting sacks when every owner in this league had the benefit of hindsight and a deep talent pool in assembling their OL.

Myles Garrett was genuinely elite last season and Ngakoue was slightly better than Clark - I have 4 sacks out of the 2 of them COMBINED (1 sack from Garrett is a far greater injustice than anything you're wailing about and that's w/ a deep secondary) and you don't hear me bitching like a kid with a skinned knee.
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Old 12-17-2019, 11:55 AM   #2430
TambaBerry TambaBerry is offline
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Join Date: Jan 2013
the game is only like this at the moment, the farther we get into the game it wont be us drafting based on previous seasons. We'll be having rookie drafts without them ever playing a snap
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