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Stay positive, don't give up
Join Date: Dec 2001
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HBO - The Last of Us
@HBO: Look for the light.
@clmazin and @Neil_Druckmann to develop the series adaptation of #TheLastOfUs, coming soon to HBO: http://itsh.bo/thelastofus https://twitter.com/HBO/status/12356...572032/video/1 The Last of Us' Series in the Works at HBO From 'Chernobyl' Creator Craig Mazin, Neil Druckmann (Exclusive) MARCH 05, 2020 9:30AMby*Borys Kit, Patrick Shanley Craig Mazin, the creator of the acclaimed limited series*Chernobyl,*is reteaming with HBO adapt*The Last of Us, the massive Sony PlayStation video game franchise. In a rare development in the world of video game adaptations, the writer and creative director of the game, Neil Druckmann, is also involved, and will work with Mazin to pen and executive produce what is intended to be a series. Carolyn Strauss will also executive produce along with Evan Wells, the president of Naughty Dog, the Santa Monica-based developer of the game. The project is a co-production with Sony Pictures Television and in association with PlayStation Productions and it will be the first television series from PlayStation Productions. Originally launched in 2013, Sony and Naughty Dog’s*The Last of Us*garnered critical praise for its engrossing tale of the post-apocalypse centered on the relationship between Joel, a smuggler in this new world, and Ellie, a teenager who may be a key to a cure for the deadly pandemic. Joel, a hardened survivor, is hired to smuggle the14-year-old girl out of an oppressive quarantine zone. What starts as a small job soon becomes a brutal, heartbreaking journey, as they both must traverse across the U.S. and depend on each other for survival. The HBO series will cover the events of the original game, which was written by Druckmann, with the possibility of additional content based on the forthcoming game sequel,*The Last of Us Part II, which will release on May 29, 2020. Mazin, who is said to be an avid player of the game, stated, “Neil Druckmann is without question the finest storyteller working in the video game medium, and*The Last of Us*is his magnum opus. Getting a chance to adapt this breathtaking work of art has been a dream of mine for years, and I’m so honored to do it in partnership with Neil.” “From the first time I sat down to talk with Craig I was equally blown away by his approach to narrative and his love and deep understanding of*The Last of Us,” said Druckmann in a statement. “With*Chernobyl, Craig and HBO created a tense, harrowing, emotional masterpiece. I couldn’t think of better partners to bring the story of*The Last of Us*to life as a television show.” Last of Us*won numerous “game of the year” awards and went on to sell more than 17 million copies across both its original release on the PlayStation 3 and a remastered version on the PlayStation 4. “This is an incredibly exciting opportunity for us to partner with Craig, Neil, Carolyn and the teams at Sony, Naughty Dog and PlayStation to bring the virtual world of this acclaimed game to life,” stated HBO programming president Casey Bloys. “This is the first of many shows we intend to develop with our friends at PlayStation Productions,” said Chris Parnell, co-president of Sony Pictures Television Studios.*The Last of Us*is a brilliant achievement in storytelling and character development, and we are lucky to have the opportunity to work with this team to adapt it.” Druckmann is a longtime vet of Naughty Dog, starting as a programming intern in 2004. In 2007, he was given the role of game designer on*Uncharted: Drake's Fortune, the first installment in the action adventure series. In 2013, he created*The Last of Us, based on a concept he developed as a student at Carnegie Mellon University. Mazin’s*Chernobyl*tackled a bleak and complex true-life event and became a must-see show for HBO. The show won an Emmy for outstanding limited series and landed one for Mazin for outstanding writing. Mazin also won a PGA and a WGA Award. Holy shit this is gonna be awesome. Last edited by Sure-Oz; 03-05-2020 at 11:50 AM.. |
Posts: 46,207
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#196 |
The man you could post like.
Join Date: Oct 2010
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Posts: 38,606
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#197 | |
Veteran
Join Date: Oct 2010
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Quote:
I don't understand the shit narrative. It sucks about redacted, yes, but the story told was incredible. |
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Posts: 2,163
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#198 |
pie is never free
Join Date: Sep 2006
Location: the drivers seat
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Sounds like I'm reeeally missing out on something cool here...
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Posts: 93,255
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#199 | |
The man you could post like.
Join Date: Oct 2010
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Quote:
Not to mention pretending to be Tarantino in the story telling when he didn't have 1/100th of the skill required to pull it off. The game might've actually been decent if we could've gotten at least a bit attached to each character before blasting them in the face, but going back hours later and trying to retroactively do it I just don't give a shit anymore. |
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Posts: 38,606
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#200 |
The man you could post like.
Join Date: Oct 2010
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Seriously, the first side character that these folks watching are about to meet in episode 3 is FAR more memorable than ANY from TLOU2.
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Posts: 38,606
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#201 |
Plays to win the game!
Join Date: Mar 2005
Location: Lees Summit
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Posts: 7,648
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#202 | |
Veteran
Join Date: Oct 2010
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Quote:
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Posts: 2,163
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#203 | |
The man you could post like.
Join Date: Oct 2010
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Quote:
Imagine you're watching John Wick, and he's just massacring mobsters left and right for the whole movie, but at the end decides NOT to kill the one that brained his dog for the hahas because "herpderp, revenge is bad". It ****ing sucks. |
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Posts: 38,606
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#204 |
The man you could post like.
Join Date: Oct 2010
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Just for the record, I actually don't really have a problem with the decision that most people despise this game for, only that it was executed about as poorly as it possibly could be.
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Posts: 38,606
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#205 |
Rookie
Join Date: Aug 2012
Location: Alaska
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Posts: 6
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#206 |
The man you could post like.
Join Date: Oct 2010
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It's still tense as **** even if you know exactly what to do. That little detour id just about perfect design for a horror game.
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Posts: 38,606
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#207 |
Fight, build, win!
Join Date: Sep 2004
Location: KC
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Posts: 24,973
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#208 |
Fight, build, win!
Join Date: Sep 2004
Location: KC
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The whole spoiler tag bs is laughable, to begin with. Why do you expect CP to shelter you from things you do not want to read or see? If you are afraid the plot will be revealed scroll on by. Nobody expects spoiler tags in the lounge GDT. If you are working and going to watch it after the fact don't open it. Do you all expect everyone in the GDT spoiler tag it? Does Facebook Reddit Youtube Twitter etc do this for you? Hell didn't even know the above show was zombies caused by a fungus it was revealed in the first 10 posts or so, big deal. Police your damn selves whiners.
Same goes for things you dont like because you disagree. So like spoiled little brats rat them out and try to get them thread banned. ****ing toddlers. |
Posts: 24,973
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#209 | |
Why so serious?
Join Date: Dec 2016
Location: Chicago
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Quote:
We're not talking about not watching an episode this week and watching it weeks later and the episode's being spoiled. We're talking about people giving away key plot arcs multiple episodes in the future or next season based on their knowledge of the video game. And not even in the context of a normal discussion but one based on his own political views. Oh, ______ gets killed at the beginning of the next season? How in the world do I just scroll on by that without that impacting the experience of watching it going forward? I love that you're such a complete moron that you compare it to learning that the zombies were caused by fungus. Most others here probably figured that out by the opening talk show segment in episode 1 but it's cool you had that "spoiled" based on this thread. Police yourself, geriatrics. Last edited by TwistedChief; 01-25-2023 at 08:15 PM.. |
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#210 |
go to work wasted
Join Date: Jan 2020
Location: Boise
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^^boot that guy from the thread too
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Posts: 2,749
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